NieR: Automata is not recognized for being a particularly short game in order to complete the game, players must complete the main story at least three times. How many times do I need to play NieR Automata?Īlthough NieR: Automata requires multiple plays to complete the main story, it is not the longest game available. This entire process will take about 62 hours. You must finish Nier: Automata in full in order to acquire all trophies and accomplishments, get all the side missions completed, get all the Pod programs, get every weapon and fully upgrade it, and catch every fish. For a detailed guide on how to complete routes, visit the Walkthrough page. If you decide to play and rush NieR Automata, you can finish Endings A, B, and C in more or less 10 hours. How long is Each Ending in NieR Automata? The Dialogue choices you make in NieR Automata have no affect with the outcomes of the sotry. Do the Dialogue Choices matter in NieR Automata? If you decide to play and rush NieR Automata, you can finish all endings in more or less 62 hours. For a detailed guide on how to complete routes, visit the Walkthrough page. How long does it take to achieve all Endings in NieR Automata? This ending also states that YorHa has been destroyed. What happens after Ending E in NieR Automata?Įnding E ends with a dove sitting next to A2. What is Ending E in NieR Automata?Ī dove is perched next to the deactivated A2 who is sitting on the edge of an open window. Defeat A2 to get this ending. For a detailed guide on how to get Ending C, visit the Walkthrough page. How to get Route D NieR Automata?Įnding D can be obtained by siding with 9S in the final boss battle. You'll have to choose at the end on whose side you'll pick for the final battle. They are two playable characters for this route that will show you their story. In Route C, you'll be playing as A2 and sometimes 9S. Who do you play as in Route C NieR Automata? Defeat 9S to get this ending. For a detailed guide on how to get Ending C, visit the Walkthrough page. How to get Ending C in NieR Automata?Įnding C can be obtained by siding with A2 in the final boss battle. Some of the foes, like Simone, reveal their inner thoughts when you defeat them. For a detailed guide on how to get Ending B, visit the Walkthrough page. The adversaries and monsters on Route B are largely the same as those on Route A, but you'll be hacking into them to defeat them this time. For a detailed guide on how to get Ending A, visit the Walkthrough page. You'll be playing mainly as 2B alongside 9S but will get separated at some points of Route A. This probably comes across as overly harsh considering I'm liking (but not loving) the game so far but it is what it is.Ending A can be obtained by completing the main story line for the first time. I knew I'd heard Zero's voice before and it turns out she also voiced Mitsuro in Persona 3 and Hrist in Valkyrie Profile 2, so that's a plus and will help carry me through the game On the plus side of things, I'm enjoying the conversations and voices overall, just beat Five and not much solid plot has presented itself thus far, hopefully that will change. While I enjoy Drakengard I'm still amazed Square greenlit this when they have a whole host of more deserving IPs and developers languishing in a vault somewhere. All this being said, I thought that both previous Drakengard's are guilty of all the above listed issues. Combined with the technical shortcomings listed above I honestly feel like I'm playing a PS2 era title in terms of mechanical scope. Level design so far is uninspired, the main draw is hearing what Zero/Mikhail and the various soldiers say as you cut them all down. I wasn't expecting anything approaching technically competent from these devs though, framerate issues are also prevalent even when there's nothing of note happening in the scene. From a technical standpoint, it's poor, control of your character is entirely too rigid and would benefit from some transitional animations as your character changes between different states and would give movement some sense of fluidity. My import copy finally turned up, I played a bit of it and wanted to share some initial thoughts.
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